Helping Studios Build Better Games, Faster.

We’re a development partner to AA and indie studios, helping bring ideas to life with engineering firepower, flexible pipelines, and expert support.

Meet The Bad Nomads

At The Bad Nomads, we’re a game co-development studio partnering with AA and indie developers to bring ideas to life through design, art, engineering, and rapid prototyping. We provide flexible, scalable game development outsourcing solutions that integrate seamlessly with your production pipelines. From game design and technical design to gameplay engineering, 3D art, and prototype development, our team delivers creative and technical excellence at every stage. Whether you need help shaping systems, optimizing performance, or building a playable vertical slice, we adapt to your tools and workflow—helping you build, test, and ship games faster and smarter.

Innovation

Pushing boundaries in game development

Collaboration

Working together to achieve excellence

Expertise

Years of industry experience

Communication

Fluent English speakers ensuring smooth collaboration

The Bad Nomads Team

Our Team

A small, passionate team of game developers

Our Projects

Discover our portfolio of successful game development projects where we've helped studios bring their creative visions to life.

Last Epoch

Action RPG

ongoing

Last Epoch

2024 - Present

We’ve partnered with Eleventh Hour Games on Last Epoch since early 2024, contributing to gameplay engineering, bug fixing, and quality-of-life systems. Our team helped implement combat features, designed multiple monsters and bosses, and developed high-fidelity visual effects. We also supported production workflows, ensuring smooth integration across content drops and patch cycles.

Feature Implementation
Engineering
VFX
Design
Production Support

Client: Eleventh Hour Games

DIESELDOME: Oil & Blood

Action Roguelike

ongoing

DIESELDOME: Oil & Blood

2024 - Present

We joined DieselDome as a technical partner to deliver fast, scalable gameplay systems in a RomanPunk roguelike FPS. Our developers were responsible for core feature implementation, combat scripting, and supporting the team through key technical milestones across builds and updates.

Engineering
Gameplay Systems

Client: GHST Studio

Nordhold

Strategy

completed

Nordhold

2024 - 2024

For the tactical tower defense title Nordhold, we provided full environment art support, including stylized assets and modular level kits. Our contributions helped shape the visual identity of the Nordic-inspired fantasy world and accelerated the game’s content delivery timeline.

Art
Environments
Assets

Client: StunForge

Last Loremaster

Action RPG

completed

Last Loremaster

2022 - 2024

Last Loremaster is our internal project — conceived, designed, and built by The Bad Nomads from the ground up. Our team handled everything: gameplay engineering, world and encounter design, character progression, combat, UI, and all art/VFX. The game showcases our full-stack capabilities and ability to ship high-quality action RPG experiences independently.

Full Production
Engineering
Art
Design

Client: The Bad Nomads

Get in Touch

Ready to start your next gaming project? Contact us and let's discuss how we can help bring your vision to life.